The @object() function takes two string arguments, a number and a string of text. The number is a dbref. The MUD will look for an object located in the room/player/whatever specified by the dbref, whose name matches the string. If it finds a match, it will return that object's dbref. Otherwise, it will return "-1". This is the same sort of matching used when you type 'GET'. Usage: @object("11", "apple")