Sure is! It's at <http://www.chelmsford.com/home/jpenney/V6Lib>
Go there and read the manual before sending me questions please.
Because it isn't finished. What is availible now is the Technical
Manual. It's intended as a reference to what things do, but it doesn't
really cover how to use the library that well.
That's not how V6Lib works. First you need to create a ZPic object for picture 102.
ZPic SomeImage private picnum 102;Then you will want to either draw it using ZPic.Draw()
SomeImage.Draw();or ZWindow.DrawPic().
Zwin2.DrawPic(SomeImage);
Hmmm, no I suppose it isn't. Well, take a look at DefaultZWinStyle
for an exampe, or wait unil I write the User's Manual. Sorry.
They are rather powerful screen layout managers, but are obviously not
well enough documented yet to be useful. :-(
I didn't say this because it isn't so. Well, it may not be so. Currently on all platforms I know of it is so, but that doesn't mean it will always be so. Fell better? Me neither.
A "unit" is whatever the interpreter uses to measure the screen size,
images sizes, window sizes, etc. There could be an interpreter that
used 1 unit = 2 pixels. I'll try to be more clear about the distinction
on future versions of the manual.
Neither! Screen units. (see above)
The right margin is counted from the right edge of the ZWin. I'll
put this in the manual next time. Sorry.
No! I'm not sure where any "blame" would go, bit it isn't to me.
This is actually the way that Infocom wanted there interpreter to work
on the Amiga. I don't like it, but that's the way it is. Dos
Frotz will do this as well in Amiga Emulation mode. For more info
on the subject see this
post I made to the Z-Machine Mailing list.
You'll need an interpreter that lets you provide your own images.
Currently there is not such animal, but there is work being done currently.
(see Blorb)
Again, your best bet is to wait for Blorb
to take over the world, or at least be in some modern interpeters.
Blorb Now!
Absolutely nothing! The ZWin's top left corner will stay put.